Friday, April 29, 2011

#Ebook Deal/Day: Gamification by Design - Only $13.99 (Save 50%) w/code DD19A

Buy 2, Get the 3rd FREE. All orders over $29.95 qualify for FREE SHIPPING within the US.

With this digital Early Release edition of Gamification by Design, you get the entire book bundle in its earliest form – the author's raw and unedited content – so you can take advantage of this content long before the book's official release. You'll also receive updates when significant changes are made, as well as the final ebook version.

What do Foursquare, Nike, and Groupon have in common? These websites and many others use game mechanics and game design to deliver a sticky, viral and satisfying experience to their customers. This book provides the design strategy and tactics you need to integrate gamification into any kind of consumer-facing website, new or existing, with design patterns, meaningful code samples, and in-depth chapters on major gamification APIs.

Full Description

What do Foursquare, Nike, and Groupon have in common? These websites and many others use game mechanics and game design to deliver a sticky, viral, and satisfying experience to their customers. This book provides the design strategy and tactics you need to integrate gamification into any kind of consumer-facing website, new or existing, with design patterns, meaningful code samples, and in-depth chapters on major gamification APIs.

With hundreds of technical and process options to choose from, implementing game mechanics can be complicated. Gamification by Design clarifies the possibilities and offers a series of steps for developers, producers, and product managers who want their websites to deliver powerful consumer engagement and enjoy viral growth.

Understand the true power of games and how they work with your business Choose the right games for your site, and learn game types by business model Learn the advantages of building a standalone games channel Know the rules for gamification design and learn some common devices Discover what it takes to implement gamification Title:Gamification by DesignBy:Gabe Zichermann, Christopher CunninghamPublisher:O'Reilly MediaFormats:PrintSafari Books OnlineEarly Release EbookPrint:August 2011 (est.) Early Release Ebook:April 2011 Pages:300 (est.) Print ISBN:978-1-4493-9767-8| ISBN 10:1-4493-9767-0Early Release Ebook ISBN:978-1-4493-0782-0| ISBN 10:1-4493-0782-5

Gabe Zichermann is an author, highly rated public speaker, serial entrepreneur and the foremost expert on the subject of gamification. His most recent book, Game-Based Marketing (Wiley, 4/2010) has achieved critical and industry acclaim for its detailed look at innovators who blend the power of games with brand strategy. Zichermann is also the author of the Gamification Blog at http://gamification.co/ and chair of the Gamification Summit and Workshops. A resident of NYC, Gabe is a board member of StartOut.org, advisor to a number of startups and Facilitator for the NYC chapter of the Founder Institute.

View Gabe Zichermann's full profile page.

Christopher Cunningham is a well-respected software architect and developer who helped found ChroniQL, an early gamification solution, beamME a mobile social application and TrekMail, a breakthrough mobile email/text application that was sold to Visto in 2005. Christopher has deep expertise with agile development processes and distributed team management. He divides his time between Europe and the US, which is marginally more glamorous than it sounds.

View Christopher Cunningham's full profile page.

Book cover of Gamification by Design

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